Pre-orders<\/a> are now open.<\/p>\n","protected":false},"excerpt":{"rendered":"Ubisoft’s Skull and Bones, a spin-off of the whole naval combat section of Assassins’ Creed Black Flag, was initially announced way back in 2017. After nine whole delays and almost a decade, it finally has a release date: February 16th, 2024. And now Ubisoft has shared the official PC requirements for it. The main PC …<\/p>\n","protected":false},"author":6,"featured_media":87190,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,3],"tags":[16],"jetpack_sharing_enabled":true,"jetpack_featured_media_url":"https:\/\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/SkullAndBonesUbisoft.jpeg","jetpack-related-posts":[{"id":86945,"url":"https:\/\/hardwaretimes.in\/nvidia-dlss-3-with-frame-generation-coming-to-starfield-next-week-fsr-3-at-a-later-date\/","url_meta":{"origin":87185,"position":0},"title":"NVIDIA DLSS 3 with Frame Generation Coming to Starfield Next Week, FSR 3 at a Later Date","author":"Areej","date":"November 3, 2023","format":false,"excerpt":"Bethesda will add DLSS 3, including Frame Generation to Starfield, with the next Steam Beta update in the coming week. It'll also add HDR customization on supported devices, among other optimizations. This is a much-welcome update, something that should have been included at launch. Luckily for PC gamers, there are\u2026","rel":"","context":"In "Gaming"","block_context":{"text":"Gaming","link":"https:\/\/hardwaretimes.in\/category\/gaming\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/11\/Starfield.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/11\/Starfield.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/11\/Starfield.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/11\/Starfield.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/11\/Starfield.jpg?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/11\/Starfield.jpg?resize=1400%2C800&ssl=1 4x"},"classes":[]},{"id":86538,"url":"https:\/\/hardwaretimes.in\/amd-fsr-3-fluid-motion-frames-vs-nvidia-dlss-3-image-quality-compared__trashed\/","url_meta":{"origin":87185,"position":1},"title":"AMD FSR 3 \u201cFluid Motion Frames\u201d Vs. NVIDIA DLSS 3: Image Quality Compared","author":"Areej","date":"October 4, 2023","format":false,"excerpt":"AMD's hotly anticipated FSR 3 upscaler is now available across a selection of titles. In addition to upscaling a lower-resolution image like FSR 2, it uses Fluid Motion Frames Interpolation tech to add an extra frame between two existing ones, boosting performance by 2x on average. The FSR 3 algorithm\u2026","rel":"","context":"In "Gaming"","block_context":{"text":"Gaming","link":"https:\/\/hardwaretimes.in\/category\/gaming\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/10\/AMD_FSR3_launch_log_top_banner.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/10\/AMD_FSR3_launch_log_top_banner.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/10\/AMD_FSR3_launch_log_top_banner.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/10\/AMD_FSR3_launch_log_top_banner.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/10\/AMD_FSR3_launch_log_top_banner.jpg?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/10\/AMD_FSR3_launch_log_top_banner.jpg?resize=1400%2C800&ssl=1 4x"},"classes":[]},{"id":87278,"url":"https:\/\/hardwaretimes.in\/apple-metalfx-upscaling-tech-is-based-on-amds-fidelityfx-super-resolution\/","url_meta":{"origin":87185,"position":2},"title":"Apple MetalFX Upscaling Tech is Based on AMD\u2019s FidelityFX Super Resolution","author":"Areej","date":"December 18, 2023","format":false,"excerpt":"Apple recently brought multiple AAA titles to its custom Arm silicon. These ports use the Metal API, exclusive to the company's iOS systems. At WWDC 2023, Metal got its first notable upscaling technology MetalFX, a delayed response to NVIDIA's Deep Learning Super Sampling (DLSS) and AMD's FidelityFX Super Resolution (FSR)\u2026","rel":"","context":"In "GPUs"","block_context":{"text":"GPUs","link":"https:\/\/hardwaretimes.in\/category\/gpus\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD_FSR3_launch_log_top_banner.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD_FSR3_launch_log_top_banner.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD_FSR3_launch_log_top_banner.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD_FSR3_launch_log_top_banner.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD_FSR3_launch_log_top_banner.jpg?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD_FSR3_launch_log_top_banner.jpg?resize=1400%2C800&ssl=1 4x"},"classes":[]},{"id":85632,"url":"https:\/\/hardwaretimes.in\/replace-fsr-with-dlss-is-the-most-popular-starfield-mod-with-166600-dls-dlss-3-5-avail-better-than-fsr-2\/","url_meta":{"origin":87185,"position":3},"title":"“Replace FSR with DLSS” is the Most Popular Starfield Mod with 166,600 DLs: DLSS 3.5 avail, Better than FSR 2","author":"Areej","date":"September 3, 2023","format":false,"excerpt":"Starfield has been in early access for a few days, and the numbers have started climbing. The game already has over 200K concurrent players on Steam itself, and this is the $100 early access we're talking about here. The regular $70 version is yet to launch. Nevertheless, gamers are taking\u2026","rel":"","context":"In "Gaming"","block_context":{"text":"Gaming","link":"https:\/\/hardwaretimes.in\/category\/gaming\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/09\/nvidia-dlss-2-0-architecture.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/09\/nvidia-dlss-2-0-architecture.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/09\/nvidia-dlss-2-0-architecture.png?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/09\/nvidia-dlss-2-0-architecture.png?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/09\/nvidia-dlss-2-0-architecture.png?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/09\/nvidia-dlss-2-0-architecture.png?resize=1400%2C800&ssl=1 4x"},"classes":[]},{"id":87280,"url":"https:\/\/hardwaretimes.in\/amd-fsr-3-mod-brings-frame-generation-to-all-rtx-cards-in-games-with-dlss-3\/","url_meta":{"origin":87185,"position":4},"title":"AMD FSR 3 Mod Brings Frame Generation to all RTX Cards in Games with DLSS 3","author":"Areej","date":"December 18, 2023","format":false,"excerpt":"A new FSR 3 mod has been released by \"Nukem9\" on GitHub that allows all NVIDIA RTX GPU owners to enable Frame Generation in DLSS 3-supported games. Ironically, an NVIDIA RTX graphics card is required to run this AMD tech on titles with DLSS 3. This is the first major\u2026","rel":"","context":"In "Gaming"","block_context":{"text":"Gaming","link":"https:\/\/hardwaretimes.in\/category\/gaming\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD-FSR-3.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD-FSR-3.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD-FSR-3.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD-FSR-3.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD-FSR-3.jpg?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/AMD-FSR-3.jpg?resize=1400%2C800&ssl=1 4x"},"classes":[]},{"id":87284,"url":"https:\/\/hardwaretimes.in\/intel-xess-frame-gen-may-one-up-dlss-3-fsr-3-needs-only-one-frame-instead-of-two-for-fg\/","url_meta":{"origin":87185,"position":5},"title":"Intel XeSS Frame Gen May One-Up DLSS 3\/FSR 3: Needs Only One Frame Instead of Two for FG","author":"Areej","date":"December 18, 2023","format":false,"excerpt":"NVIDIA's DLSS 3 \"Frame Generation\" tech has been out for over a year, while AMD's FSR 3 recently joined the ranks. Intel has yet to launch any frame-generation technology, but papers published at SIGGRAPH Asia 2023 indicate that preparations are underway. Dubbed ExtraSS, Team Blue's frame generation algorithm will take\u2026","rel":"","context":"In "Gaming"","block_context":{"text":"Gaming","link":"https:\/\/hardwaretimes.in\/category\/gaming\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/cyberpunk-2077-fps-xess-on-off.jpg?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/cyberpunk-2077-fps-xess-on-off.jpg?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/cyberpunk-2077-fps-xess-on-off.jpg?resize=525%2C300&ssl=1 1.5x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/cyberpunk-2077-fps-xess-on-off.jpg?resize=700%2C400&ssl=1 2x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/cyberpunk-2077-fps-xess-on-off.jpg?resize=1050%2C600&ssl=1 3x, https:\/\/i0.wp.com\/hardwaretimes.in\/wp-content\/uploads\/2023\/12\/cyberpunk-2077-fps-xess-on-off.jpg?resize=1400%2C800&ssl=1 4x"},"classes":[]}],"distributor_meta":false,"distributor_terms":false,"distributor_media":false,"distributor_original_site_name":"Hardware Times IN","distributor_original_site_url":"https:\/\/hardwaretimes.in","push-errors":false,"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/posts\/87185"}],"collection":[{"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/users\/6"}],"replies":[{"embeddable":true,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/comments?post=87185"}],"version-history":[{"count":4,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/posts\/87185\/revisions"}],"predecessor-version":[{"id":87193,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/posts\/87185\/revisions\/87193"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/media\/87190"}],"wp:attachment":[{"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/media?parent=87185"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/categories?post=87185"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hardwaretimes.in\/wp-json\/wp\/v2\/tags?post=87185"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}